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    SKILLS:

    • Storyboarding

    • Character Design

    • Drawing

    • 3D Modeling

    • 3D Texturing

    • Rigging

    • Screenwriting

    • Concept Design

    • Digital Painting

    • Sketching

    • Video Editing

    • Motion Graphics

    • Web Design

    • Color Theory

    • Graphic Design

    • Logo Design

    • Book Illustrations

    • Info Design

    • Presentation Design

    • Brand Design

    SOFTWARE:

    • Adobe Photoshop

    • Adobe Illustrator

    • Adobe Premiere

    • Adobe After Effects

    • Adobe InDesign

    • Autodesk Maya

    • Pixologic Zbrush

    • Blender

    • Vray

    • ToonBoom Harmony

    • ToonBoom Storyboard Pro

    • General Office Suite

    • Figma

    • Canvas

    Experience:

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    KLG Global Software

     

    Character/Asset Designer

    • Created graphics, illustrations, and assets for various themed entertainment platforms including, but limited to, mobile games, slot games, and independent games.

    • Produced character designs based on the photographs given by the client and the medium of their request; provided a turnaround view (front, side, ¾, and back) of the character to keep on the model; created layouts and blocking for action scenes working with the lead artist to help the visuals flow and readable better.

    • Coordinated with lead artist to discuss notes given by client to better understand and provide the most satisfactory work to exceed given standards.
    • Developed character designs and turnarounds for production to keep on model using industry standard programs and devices; cleaned from sketch drawings and prepared them to be inked over, colored, and modeled in 3D programs.​

    • Constructed color palettes based on themes at the client's request to assist in extenuating given themes to a more pleasing aesthetic and engaging visual design.

    ​

    S&H Partner Group

     

    Character/Asset Designer

    • Designed artwork through various mediums to produce content for clients; illustrated a fully rendered image using pencils, inks, color theory, and lighting techniques to add excitement, focus, and depth to the piece.

    • Produced character designs based on the photographs given by the client and the medium of their request; provided a turnaround view (front, side, ¾, and back) of the character to keep on the model; created layouts and blocking for action scenes working with the lead artist to help the visuals flow and readable better.​


    Daiquiris and Death Podcast
     

    Co-Host; Producer
    • Collaborated with the main host to outline and write scripts for each episode. Provided supplementary commentary during recordings.
    • Created graphics and edited each episode to fit various topic themes.
    • Implemented a tracking system for scheduling recordings, deadlines for graphics, and air dates.
    • Communicated with collaborators as well as family members or next of kin related to subject matter for permission to feature each segment.


    Web Comic, Sonic Freedom 
     

    Writer, Illustrator
    •
    Collaborated with the head writer to conceive plotlines that best fit the narrative. Edited existing scripts for grammatical errors and other narrative inconsistencies.
    • Collaborated with the lead artist to clean from sketch drawings and prepped them to be inked over.
    • Developed character designs and turnarounds for production to keep on model using industry standard programs and devices.
    • Produced layouts and blocking for action scenes working with the lead artist to better facilitate visual flow and readability.


    Kye Wedel 
     

    Character Designer, Prop Designer
    • Collaborated and created artwork through various mediums to produce content for clients.
    • Produced character designs based on photographs from the client and their medium of choice.
    • Produced and provided a turnaround view (front, side, ¾, and back) of the character to keep on the model.


    Rolan Cabral 
     

    Digital Illustrator
    • Handled all aspects of illustration; worked one-on-one with clients to fit their needs and budgets.
    • Guided and consulted with customers to meet their guidelines for illustrations.
    • Illustrated a fully rendered image using pencils, inks, color theory, and lighting techniques to add excitement, focus, and depth to the piece.
    • Created an invoice for the client to review with a full product description, calculated taxes and fees, and other vital information.


    Ralph Bromely 
     

    Graphic Designer, Comic Illustrator
    • Collaborated with the head writer to conceive plotlines that best fit the narrative. Edited existing scripts for grammatical errors and other narrative inconsistencies.
    • Collaborated with the lead artist to clean from sketch drawings and prep them to be inked over.
    • Developed character designs and turnarounds for production to keep on model using industry standard programs and devices.
    • Produced layouts and blocking for action scenes working with the lead artist to help the visuals flow and be readable better.

    ​

    Eliana M. 

     

    Digital Illustrator and Character Designer

    • Create artwork through various mediums to produce content for clients.

    • Designed characters based on the photographs given by the client and the medium of their request.

    ​

    David Southerland

     

    Character Designer, Illustrator

    • Collaborate and create artwork through various mediums to produce content for clients.

    • Worked along side with directors and supervisors to create character sheets, color pallets, and animated segments.

    • Presented to the lead character designer alternative solutions to create a faster and more efficient pipeline.

    ​

    The Jordan and Jazz Show

     

    Character Designer, Illustrator, Animator

    • Collaborated with the channel owners to layout and block animated segments.

    • Used photographs of channel owners and created cartoon designs that closely resembled the reference.

    • Animated an intro sequence matching their requirements and brand of every video.

    • Designed and illustrated brand logo to match client's branding of Youtube channel.

    ​

    Calamity (Short Film)

     

    Creator

    • Wrote, designed, conceived and executed visual storytelling in animation, illustration, web, branding, and motion graphics.

    • Worked on pre-visualization and layout on lighting, effects, rough character animation/blocking, camera motion, and rough editing

    • Complied all rendered footage and edited them according to the animatic

    • Developed a unique “Toon Shader” texture using Maya and VRay

    • Modeled each character and prop to match the style and aesthetic using Maya and ZBrush

    ​

    The Rescue (Short Film)

     

    Lighting and Compositing Advisor; Texture Artist

    • Assisted with developing textures for each character, lighting, animation blocking and layout for action scenes.

    • Identify rendering issues and other troubleshooting-related problems.

    • Presented concept images and mood boards

    • Provided new ideas and creative takes to solve mirror problems in scenes.

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    Museum of Northern Arizona 

     

    Animator

    • Collaborated with organizer to animate 4 segments of the Hopi Kiva Exhibit using Adobe After Effects.

    • Developed new assets and batch work using still images giving by the organizer

    • Organized work schedule for animators working on the project.

    • Provide creative solutions to a limited resource problem

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    Archie Sonic Online

     

    Storyboard Artist

    • Collaborated with writer and director to construct the environment to match the style and aesthetic

    • Offered concept images and pictures to help solve minor issues within the script.

    • Presented writer and director with concepts to help elevate the overall style and aesthetic of the panels. 

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